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New queue system – Is it all doom and gloom?

Posted by Igoaf in Stuff Not Worth Reading

January 24th, 2009

3.08 brought with it a massive amount of changes with the new arena system being the hottest topic of all. Terribles found themselves escalating to the top with nearly three thousand personal rating.

The stories varied from person to person, but almost everyone came to the same conclusion: the system was FUBAR.

Arenas were disabled for a couple of days to fix the new system only for people to begin playing again today to see something was still not right.

Queues are faster, top players are paired up against other top players but the actual rating changes seemed more equivalent to a dice roll.

We ran 3s for a while with our previous comp of Warrior/Hunter/Shaman to fight some of the top teams on BG9 with a decent win/loss ratio only to see our team rating bottom out while our personal rating seemed to only rise.

Queues were almost instant, but what’s the point if the rating isn’t rewarded correctly? Serennia says the mysterious new rating which is used to place us in the queue is based on our gear, some say it’s based on your e-peen rating and you know what? I honestly think it’s just screwed up.

A very small percentage of the WoW community play just for the competition that is arena. So why throw this massive change in the middle of the season which was obviously not tested to its full extent?

The real question is: what are the intentions of the new system? Quicker queues? Gladiators not being paired against fresh level eighties? All things that would benefit any player in the World of Warcraft, but it will only work if rating is distributed properly.

We remade a 3s team just to see how things would go and queues were a little longer than usual but the results were pretty hilarious.

I was going to honestly sit here and try to defend the new system a little bit as it makes queues faster, but after remaking a team it’s pretty much complete bullshit.

Quick queues against the top 10 on BG9 only to see barely enough points after 10 games to push us to 1600. Then it gets amazing, we get a scrub team sitting at 1600 rating that gives us 29 points.

At this point, I’m completely confused. The only thing I can say about how the new system works is that it doesn’t work at all.

And since JP wouldn’t allow me to post without a video, here’s my current reaction about Arena, bat shit insanity.

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  1. oPlaiD
    January 24th, 2009 at 01:56 | #1

    We played about 40 games in 5s tonight, and in every single one the winning team won less points than the losing team lost. We ended up around 30-12 playing against mostly teams within 50 of our rating, but we lost around 20 team rating points. Our Personal Rating, though, actually went up by 20!

    Right now, I’m not sure what the purpose of the system is. It’s impossible to move up the ladder with a winning record against teams at your rating, so how the heck are you supposed to move up?

    If it’s just messed up because the hidden rating thing started at zero or something like that, then why do this in the middle of the season? Or, why not reset everyone’s ratings? Right now, I’m pretty confused on how this is supposed to work.

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