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Update: We’ve decided to move the show to tomorrow (Sunday) at 4 p.m. CST. This will make for better guests being available to the show (Kintt, Didy, and Veex). But we do have a short promo for the show tomorrow for those who care!
Well once again Keith will be delaying the show. Expect to start around 7:00 p.m. tomorrow night at the earliest. If something else happens it might be later then that. I’ll keep you guys updated.
Who and what are we going to talk about in this news dry spell? Not sure. Possibly my love for Harry Potter and Keith’s for roadkill. We’ll see!
And now for something completely random (and really nasty!) only after the jump.


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I hate you so much
wtb show
goaf fails again ;/
I need to find out where he lives
Mississippi? Or was it Louisiana?
They talked about it on one of the older shows, but I don’t remember any specifics.
to many big gators around
MS
I partly disagree with you guys.
I think e-sport players should be able to adapt to class changes. It shows intelligence and flexibility to be able to come up with the new strategies required for the next patch.
If sponsored players, who are supposed to be the best of the best, can’t keep up with the times, they should fall by the wayside (Hafu).
Of course some of the more drastic changes can be a little over the top (Warlocks at the beginning of S5, Druids in S5, Hunters in S6, etc). For the most part though, you should be expected to stay competitive regardless of what happens to the game (no one said you can only play one class, especially the best of the best).
Challenging individual teams would be fun. But it could be exploited by only challenging people that you counter.
Maybe I’m biased because I used to be in a top 10 (world) guild during its heyday, but I feel Guild Wars was the pinnacle of MMO PvP.
Not only could you play the game competitively without ever touching the PvE aspect, but gear was never an issue (it capped out and never got better), class imbalances were non-existent (if you wanted to play another class you just create another PvP character and less than a day later all your skills/gear is unlocked).
But — when you say WoW needs to pick a side and stick with it, the same was exactly GW’s long-term downfall. Lack of tangible PvE progression made casuals dis-interested and even many HCs. And empty worlds are fun for no one.